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Extra Leggy Krarshtkid
First Impressions
A mutant Krarshtkid with 12 legs instead of 6
Referee Only
Basically a basic 'Kid apart from the obvious.
Statistics
13-20 (Middle): 7 hp / 3ap STR 12
12 (Leg 1): 5 / 3 CON 12
11 (Leg 2): 3 / 3 SIZ 7
10 (Leg 3): 3 / 3 INT 12
9 (Leg 4): 3 / 3 POW 20
8 (Leg 5): 3 / 3 DEX 15
7 (Leg 6): 3 / 3
6 (Leg 7): 3 / 3
5 (Leg 8): 3 / 3
4 (Leg 9): 3 / 3
3 (Leg 10): 3 / 3
2 (Leg 11): 3 / 3
1 (Leg 12): 3 / 3
Total hit points: 12 (but note that only hits on the middle affect
total HP, legs are non-vital locations).
Attacks (all 3 each round)
- (SR 1) Spit 60% hurls expanding glob of sticky
pink Pratzim onto 3x3 metre area. Roll STR vs 15 to free self, otherwise
victim is bound: cannot use any weapon: can hop at MR2.
- (SR 6) Tongue 80% (100% with Ironhand-4) 4d3 Disrupt.
Requires POW vs POW roll but countermagic is ineffective
as the tongue physically touches victim. Does not use MP.
- (SR 7) Bite 55% attack (75% with Ironhand 4); damage
2d6 + paralysing poison POT 13(if successful, victim paralysed
for 20-CON days)
Defense: 15%
Spells
none
Special Abilities
- Lots of legs
- Krarshtkids can spring prodigious distances in the open.
- Sense Law skill is 30%.
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This page last updated 17-9-96 by pH
Email: Rogue@furfur.demon.co.uk