'This is a partial script file for "mastering" VGAP4 universes with. 'It is designed to be used with the map known as "spiral03.map", a 12-player map 'with 12 spiral arms. This script places one way wormholes from about two thirds 'of the way along each arm to the Core. (Actually it's ten triplets of WH's, 'since that's how you make a "one way wormhole".) The x,y co-ords of the WH's below 'match the 12 spiral arms of spiral02.map, so they won't work too well with other maps. 'Stick this bit of script at the end of a normal universe-creation script to add 'the wormholes. ScriptZ0r is the most comprehensive script creation tool around at 'the moment, but it doesn't do one-way wormholes yet. 'Author: Paul Honigmann, October 2002 Begin Thing name = "WH 1 Exit" x = 3325 'this one is in the NE Core y = 3334 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 8 'moderate movement. Will cross to opposite side of the Core in 100 turns. xway = 2400 yway = 2500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 103886789 'this code has to match that of WH "WH 1 Entry Point" or they aren't linked End Begin Thing name = "WH 1 dummy Exit" x = 3325 'this one is in the same place as WH 1 Exit, so it forms a 'closed loop with the first one, making "WH1 Entry point" one-way y = 3334 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 8 'Same vector as its "ghost", WH 1 Exit xway = 2400 yway = 2500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 103886789 'this code has to match that of "WH1 Exit" or they aren't linked End Begin Thing name = "WH 1 Entry" x = 2201 'this one is in the SSW spiral arm y = 1888 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 'not invisible, but will probably need a little searching for edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 103886789 'data1 has to be 9 digits long, Or Else 'Master.exe will make up extra digits if you don't have the right number End ' ----------- Begin Thing name = "WH 2 Exit" x = 2854 'this one is in the NW Core y = 3233 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 9 'moderate movement. Will cross to opposite side of the Core in 100 turns. xway = 3400 yway = 2500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 333456781 End Begin Thing name = "WH 2 dummy Exit" x = 2854 y = 3233 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 9 'Same vector as its "ghost", WH 2 Exit xway = 3400 yway = 2500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 333456781 End Begin Thing name = "WH 2 Entry" x = 3035 'this one is in the S spiral arm y = 1528 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 333456781 End ' ----------- Begin Thing name = "WH 3 Exit" x = 2925 'this one is in the central Core y = 2814 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 5 'slow movement. Will cross to opposite side of the Core in 100 turns. xway = 3000 yway = 3000 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 333456789 End Begin Thing name = "WH 3 dummy Exit" x = 2925 y = 2814 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 5 'Same vector as its "ghost", WH 3 Exit xway = 3000 yway = 3000 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 333456789 End Begin Thing name = "WH 3 Entry" x = 4495 'this one is in the E spiral arm y = 2958 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 333456789 End ' ----------- Begin Thing name = "WH 4 Exit" x = 2787 'this one is in the W Core y = 2697 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 15 'fast. Will cross to fixed point in opposite central Core in ~28 turns. xway = 3300 yway = 2900 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 443456489 End Begin Thing name = "WH 4 dummy Exit" x = 2787 y = 2697 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 15 'Same vector as its "ghost", WH 4 Exit xway = 3300 yway = 2900 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 443456489 End Begin Thing name = "WH 4 Entry" x = 4300 'this one is in the NE spiral arm y = 3830 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 443456489 End ' ----------- Begin Thing name = "WH 5 Exit" x = 3390 'this one is in the NE Core y = 3230 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 15 'fast. Will cross to fixed point in opposite central Core in ~28 turns. xway = 3000 yway = 2500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 753456439 End Begin Thing name = "WH 5 dummy Exit" x = 3390 y = 3230 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 15 'Same vector as its "ghost", WH 5 Exit xway = 3000 yway = 2500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 753456439 End Begin Thing name = "WH 5 Entry" x = 1600 'this one is in the W spiral arm y = 3715 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 753456439 End ' ----------- Begin Thing name = "WH 6 Exit" x = 2900 'this one is practically in the centre y = 2900 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 10 'moderate. xway = 3450 yway = 2750 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 453759434 End Begin Thing name = "WH 6 dummy Exit" x = 2900 y = 2900 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 10 'Same vector as its "ghost", WH 6 Exit xway = 3450 yway = 2750 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 453759434 End Begin Thing name = "WH 6 Entry" x = 2762 'this one is in the N spiral arm y = 4675 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 453759434 End ' ----------- Begin Thing name = "WH 7 Exit" x = 3233 'this one is in the bottom RH core y = 2734 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 12 'moderate. xway = 2300 yway = 3000 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458849434 End Begin Thing name = "WH 7 dummy Exit" x = 3233 y = 2734 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 12 'Same vector as its "ghost", WH 7 Exit xway = 2300 yway = 3000 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458849434 End Begin Thing name = "WH 7 Entry" x = 1682 'this one is in the SW spiral arm y = 2299 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458849434 End ' ----------- Begin Thing name = "WH 8 Exit" x = 2726 'this one is in the NW core y = 3148 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 22 'fast xway = 3400 'SE core yway = 2900 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458120434 End Begin Thing name = "WH 8 dummy Exit" x = 2726 y = 3148 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 22 'Same vector as its "ghost", WH 8 Exit xway = 3400 yway = 2900 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458120434 End Begin Thing name = "WH 8 Entry" x = 3960 'this one is in the SE spiral arm y = 1660 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458120434 End ' ----------- Begin Thing name = "WH 9 Exit" x = 2778 'this one is in the W core y = 2900 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 17 'fast xway = 3400 'SE core yway = 2900 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458129434 End Begin Thing name = "WH 9 dummy Exit" x = 2778 y = 2900 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 17 'Same vector as its "ghost", WH 9 Exit xway = 3400 yway = 2900 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 'effectively invisible edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458129434 End Begin Thing name = "WH 9 Entry" x = 2200 'this one is in the NW spiral arm y = 4150 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 458129434 End ' ---------- Begin Thing name = "WH 10 Exit" x = 2960 'this one is in the SE Core y = 2560 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 18 'medium movement. xway = 2750 'Heading for NW core yway = 3230 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 503076494 End Begin Thing name = "WH 10 dummy Exit" x = 2960 y = 2560 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 18 'Same vector as its "ghost", WH 10 Exit xway = 2750 yway = 3230 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 503076494 End Begin Thing name = "WH 10 Entry" x = 3705 'this one is in the NNE spiral arm y = 4478 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 503076494 End ' ---------- Begin Thing name = "WH 11 Exit" x = 3000 'this one is in the S Core, heading rapidly due N y = 2500 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 35 'fast xway = 3000 'Heading for N core yway = 3500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 696128527 End Begin Thing name = "WH 11 dummy Exit" x = 3000 y = 2500 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 35 xway = 3000 yway = 3500 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 696128527 End Begin Thing name = "WH 11 Entry" x = 4430 'this one is in the ESE spiral arm y = 2265 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 696128527 End ' ---------- Begin Thing name = "WH 12 Exit" x = 3300 'this one is in the SE Core, heading rapidly to SW Core y = 2800 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 23 'fast xway = 2600 'Heading for N core yway = 2700 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 903772190 End Begin Thing name = "WH 12 dummy Exit" x = 3300 y = 2800 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 23 xway = 2600 yway = 2700 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = -20000 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 903772190 End Begin Thing name = "WH 12 Entry" x = 1436 'this one is in the W spiral arm y = 2993 flavor = 2 damage = 0 mass = 1000 energy = 50000 life = 0 crew = 0 speed = 0 'stationary xway = 0 yway = 0 marker = 1 info1 = "Worm Hole" info2 = "Stable" stealth = 300 edge = 5 parent = 1000 binfile = "wormhole" bin = 0 data1 = 903772190 End