Example of creating a custom map from a script. The maps are all fixed planets: < : Echo Cluster By Tim Wisseman> 1337 , 2352 , 20 , Ceti Alpha one 2117 , 1269 , 18 , Orionis I 1847 , 1882 , 10 , Wolf 359 2842 , 1642 , 6 , Alioth 1580 , 2627 , 9 , Fussbar 1277 , 2832 , 11 , Cumo 1025 , 1744 , 20 , Mirak 2071 , 2515 , 7 , Izar The format is X, Y, Star Type, Name There will be a way to place a random X,Y Planet in a game (added to the map, if one is used) using the version 4 master script language. The following is a random planet made using a v4 master script: Begin Planet name = RANDOM ID = RANDOM state = 0 'Normal One planet* '1 Asteroid field '2 Nothing climate = DICE(1,100) ' Range (0 to 100) star = DICE(1,21) ' ' 1 Brown Dwarf ' 2 Neutron Star ' 3 White Dwarf ' 4 Blue Dwarf ' 5 Binary Red ' 6 Orange ' 7 Orange Yellow ' 8 Yellow ' 9 Neutron Yellow Binary ' 10 Red White ' 11 Red Yellow Binary ' 12 Yellow / Yellow Binary ' 13 White ' 14 White / Yellow Binary ' 15 White / White Binary ' 16 Yellow White ' 17 Yellow Trinary ' 18 Green ' 19 Binary Green ' 20 Red Giant ' 21 Blue Giant x = DICE(1000,3000) y = DICE(1000,3000) native(1) = 20 native(2) = 110 native(3) = 10 native(4) = 30 native(5) = 40 native(6) = 50 native(7) = 0 native(8) = 60 native(9) = 80 native(10) = 110 ' number of natives on the planet HDstress = DICE(1,500) ' Hyperdimentional stress (Houglands) (range 1 to 1000) HDinteria = DICE(1,50) ' Resistance to stress (range 1 to 1000) HDbasefreq = DICE(-10,10) ' delta stress easyN = DICE(1,100) ' How hard it is to mine oreN easyD = DICE(1,100) easyT = DICE(1,100) easyM = DICE(1,100) oreN = DICE(1,1000) 'Mined Ore oreD = DICE(1,2000) oreT = DICE(1,1500) oreM = DICE(1,100) eleN = DICE(1,50) ' Fuel eleD = DICE(1,1000) ' Metal eleT = DICE(1,300) eleM = 0 resN = DICE(500,25000) 'Unmined resD = DICE(500,18000) resT = DICE(300,12000) resM = DICE(0,5000) eleFood = DICE(0,2000) eleMed = DICE(0,10) contraband(1) = 0 contraband(2) = 10 contraband(3) = 30 contraband(4) = 40 contraband(5) = 50 contraband(6) = 60 contraband(7) = 70 contraband(8) = 80 contraband(9) = 90 contraband(10) = 100 contraband(11) = 120 contraband(12) = 11110 eleFIX = 10 eleS = DICE(1,100) eleOrd = 10 Cash = DICE(1,100) End The name that the planet will have in the above will randomly come from a list that you provide, when the list is all used up master will make a name up for you. 'Names to be used as random planet names Begin PlanetNames name = "CLEAR" 'Clears the name list name = "Lucid 3" name = "Trunkmore" name = "Verdonia" name = "Gimbid 9" name = "Vargus Wells" name = "Crescent Station" name = "Gatetonania" name = "Flexdonia" name = "Memi 7" name = "Totanimerria" name = "Morriab" name = "Lithia Haven" name = "Ebian" name = "Gornab" name = "Sedonnia" name = "Ratchaila" name = "Beatax 2" name = "Carter" name = "Orknest" name = "Orknest 2" name = "Orknest 3" End